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Info |
Posted by: Electro
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Location: Founders' Falls
Contact: Crimson
Minimum Level: 45
Indoor: No
Difficulty: 1/5
Description:
This is the first of a 3 mission set leading to the Bodyguard badge. This is a simple mission whereby you need to get further information from Indigo before actually being given the main mission. Crimson likes to make you go talk to Indigo alot (and vice versa).
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| Writeup |
Crimson begins by telling you, "Indigo’s uncovered a situation that could be disastrous if allowed to proceed unchecked. It involves the Rikti, who aren’t exactlt my favorite people; and it involves the Malta Group. If there’s any good point, it’s that this situation she’s discovered has more to do with mutual annihilation between the two groups than holding hands around a campfire. That’s about all I can tell you; Indigo will be able to tell you the rest if you want to follow up.
I’ll warn you, though, Indigo thinks that this one might end up as a battle against time. Once you’ve made a move, Malta may try to act fast to keep you from winning the second round of this one. You’ve been warned.
Indigo should be waiting to talk to you. You’ll probably have to see her in person. She’ll have further instructions for you then."
When you meet with Indigo she says, "I’m glad to see you, Slick Tigger. I think you’re just the person to help handle this.
I don’t know what you know about the current state of Rikti affairs, but the Rikti trapped on Earth seem to be factionalizing around different philosophies. I don’t know the whole run-down of how and why it happened, but the two factions call themselves the Traditionalists and the Restructionists. The important thing is that the Traditionalists are willing to talk cease-fire, and our government has been trying to work one out with that faction.
This is where our ‘friends’ come in. They’re planning to sabotage the talks. They’ve kidnapped two of the negotiators, one human and one Rikti, and are going to pin their deaths on the other side. Understanding why is part of their weird psychology. As far as our ‘friends’ are concerned, they would rather have an enemy they could make people afraid of and rally against, than a possible friend. From their point of view, it’s safer and more useful for their own agenda if they have hostile Rikti aliens as a threat they can pull out at any time to scare people. If we had a cease-fire, that might lead to peace, or worse.
I don’t know how you feel about the Rikti, but I think you can agree that preventing our ‘friends’ from using them as a boogey man is a good thing. So, I’m going to give you the locations of where they’re holding both negotiators. The first one is Dr. Helen Spendler. I’ll show you where our ‘friends’ are keeping her."
You will automatically receive a mission to "Defeat Lead Kidnapper and His Men." |
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