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Unfortunately, this Task Force is a painful one. Since there isn’t much variety in 5th Column Bunker layouts you can expect the same 2 or 3 Bunker layouts over and over again. The bulk of the villains will be your average run-of-the-mill 5th Column soldiers sporting dazzling red outfits. I would have liked to see more Vampyrs and Werewolves but there were only a handful. There are plenty of Robot 5th, which include Mek Men, Floating Steel Valkyries and the rather armored MK II Wolfpack Robots, which can be quite time-consuming.
The overall difficulty of the villains is somewhat weak, its rather easy to go through the entire Task Force without too much worry of debt. The only real difficulty involved with the Task Force is planning your attacks in awkward room layouts with a great deal of villains. If you go slow into the rooms that may have blind spots, you should be fine, but never underestimate the MK II Wolfpacks. In some portion of the Task Force it was common to fight up to 3 Wolfpacks at any given time, which can be rough if your group is not properly balanced.
This Task Force takes slightly less time the most Task Forces and it is possible to finish in 2-3 hours of game time.
Mission Breakdown
1) Defeat 20 5th Column in Independence Port
2) Defeat all Soldiers in Base
3) Defeat Base Leader and his guards (find evidence / disable computers)
4) Take Parts to Fareed Abdullah
5) Defeat Base Leader, his guards
6) Defeat Base Leader, his guards
7) Question 5th Column (defeat 40 5th Column)
8) Defeat All Soldiers in base (3 computer parts to disable)
9) Defeat All Soldiers in base (4 computer systems to destroy)
10) Defeat Vandal and his minions
Mission Notes
As I said, the missions all look incredibility similar because of the lack of variety of the 5th Column Bunkers so after the first two missions you should be used to navigating the rather common layout of the Bunkers. This is the layout we got 3+ times during the missions in our Task Force:
Both of the kill missions were in non-specific zones so they are extremely easy to complete in very little time.
Archvillain Battle
Vandal is a tanker that hits pretty hard. You’ll do well to have a good healer backing your Tankers up while they absorb the damage. The only problem with Vandal is that it’s relatively easy to aggro him without trying. He usually hides behind a vertical obstruction by the lower water area of the Bunkers (the multi-leveled area with water on it). So make sure that your group is aware of his presence when you hit the last mission and the watery area he hides in. The last thing you want is to combat an Archvillian when your group is low on Endurance and is still fighting 10 other 5th Column Soldiers.
After the large bonus which is around 3000 xp (dependent on your level), you’ll get a level 33 Single Origin Enhancement.
And we Owe it all to these Heroes:

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