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City of Heroes: MA/Regen

clear gif
Forum >> Main >> Player Vs. Player >> MA/Regen

 
User Message
airmiles2004 Profile
airmiles2004
View Profile of airmiles2004
Posts: 19
Joined: 01/08/2008
Credibility: 0 pts
MA/Regen 

HI all im gonna get straight to the point does anyone have a pvp build mainly for warburg that i could use for a martial arts / regen scrapper thnx for the replys too this post =)
07/03/08 01:50 Login to rate this user's post!
pyro master Profile
pyro master
View Profile of pyro master
Posts: 155
Joined: 07/21/2007
Credibility: 105 pts
RE: MA/Regen 

Here's a build for you. It will do pretty good in WB for you, but i made it all the way to 50 in case you wanted to try RV once in a while. If you go into RV, stalkers shouldn't pose a threat with FA on. You'll also notice cobra strike is slotted so that it can permanently stun a target easily. That will help a lot against any opponent w/o mez protection, almost guaranteeing a win on them.


Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Thunder Kick C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5)
Level 1: Fast Healing Heal-I:50(A), Heal-I:50(7), Heal-I:50(7)
Level 2: Cobra Strike Stgr-Acc/Stun/Rchg:30(A), RzDz-Acc/Stun/Rchg:30(9), Rope-Acc/Stun/Rchg:50(9), Stpfy-Acc/Stun/Rchg:50(11), Stpfy-Acc/Rchg:50(11), Dsrnt-I:50(13)
Level 4: Quick Recovery EndMod-I:50(A), EndMod-I:50(13), EndMod-I:50(15), P'Shift-End%:50(40)
Level 6: Focus Chi RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(17), ToHit-I:50(46)
Level 8: Crane Kick C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Acc/Dmg/Rchg:50(19), C'ngImp-Acc/Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(21)
Level 10: Dull Pain Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(21), Numna-Heal/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(23), Numna-Heal:50(45), RechRdx-I:50(45)
Level 12: Hasten RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 14: Super Speed Run-I:50(A)
Level 16: Integration Heal-I:50(A), Heal-I:50(27), Heal-I:50(27), EndRdx-I:50(46)
Level 18: Crippling Axe Kick C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(29), C'ngImp-Acc/Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/EndRdx:50(31), C'ngImp-Dmg/EndRdx/Rchg:50(31)
Level 20: Hurdle Jump-I:50(A), Jump-I:50(40)
Level 22: Health Heal-I:50(A), Heal-I:50(31), Heal-I:50(33)
Level 24: Stamina EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33), P'Shift-End%:50(40)
Level 26: Reconstruction Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(34), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(34), Numna-Heal:50(43), RechRdx-I:50(45)
Level 28: Instant Healing Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(36), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(36), Numna-Heal:50(43), RechRdx-I:50(43)
Level 30: Combat Jumping Jump-I:50(A), Jump-I:50(42)
Level 32: Eagles Claw C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(37), C'ngImp-Acc/Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37), C'ngImp-Dmg/EndRdx/Rchg:50(39)
Level 35: Revive Heal-I:50(A), EndMod-I:50(46), EndMod-I:50(50)
Level 38: Moment of Glory RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
Level 41: Conserve Power RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Super Jump Jump-I:50(A)
Level 47: Focused Accuracy AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(48), AdjTgt-ToHit/EndRdx/Rchg:50(48), AdjTgt-EndRdx/Rchg:50(48), AdjTgt-ToHit/EndRdx:50(50), EndRdx-I:50(50)
Level 49: Acrobatics EndRdx-I:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
+2% DamageBuff(Smashing) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Lethal) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Fire) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Cold) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Energy) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Negative) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Toxic) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Psionic) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+37% Enhancement(Accuracy) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+25% Enhancement(RechargeTime) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+18% Enhancement(Heal) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+135.5 HP (10.1%) HitPoints to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+MezResist(Held) 9.9% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+MezResist(Immobilize) 8.8% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+2.5% (0.04 End/sec) Recovery to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+36% (2.01 HP/sec) Regeneration to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+1.26% Resistance(Energy) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+1.26% Resistance(Negative) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster



------------
Set Bonuses:
Crushing Impact
(Thunder Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Stupefy
(Cobra Strike)
2.5% (0.04 End/sec) Recovery


Crushing Impact
(Crane Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Numina's Convalescence
(Dull Pain)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
6% Enhancement(Heal)
MezResist(Held) 3.3%


Crushing Impact
(Crippling Axe Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Numina's Convalescence
(Reconstruction)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
6% Enhancement(Heal)
MezResist(Held) 3.3%


Numina's Convalescence
(Instant Healing)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
6% Enhancement(Heal)
MezResist(Held) 3.3%


Crushing Impact
(Eagles Claw)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Adjusted Targeting
(Focused Accuracy)
2% DamageBuff(All)
1.26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)






| Copy & Paste this data into Mids' Hero Designer to view the build |
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|`V/7D[ZT"4._JDD?_Z_J=N-AKXBA&VF(Y9'G,\H3E*|,OPSFDY>XP-=9[G!|-------------------------------------------------------------------|



***THIS POST HAS BEEN EDITED***



07/03/08 09:07 Login to rate this user's post!
airmiles2004 Profile
airmiles2004
View Profile of airmiles2004
Posts: 19
Joined: 01/08/2008
Credibility: 0 pts
RE: MA/Regen 

QUOTE
Here's a build for you. It will do pretty good in WB for you, but i made it all the way to 50 in case you wanted to try RV once in a while. If you go into RV, stalkers shouldn't pose a threat with FA on. You'll also notice cobra strike is slotted so that it can permanently stun a target easily. That will help a lot against any opponent w/o mez protection, almost guaranteeing a win on them.


Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Thunder Kick  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5)
Level 1: Fast Healing  Heal-I:50(A), Heal-I:50(7), Heal-I:50(7)
Level 2: Cobra Strike  Stgr-Acc/Stun/Rchg:30(A), RzDz-Acc/Stun/Rchg:30(9), Rope-Acc/Stun/Rchg:50(9), Stpfy-Acc/Stun/Rchg:50(11), Stpfy-Acc/Rchg:50(11), Dsrnt-I:50(13)
Level 4: Quick Recovery  EndMod-I:50(A), EndMod-I:50(13), EndMod-I:50(15), P'Shift-End%:50(40)
Level 6: Focus Chi  RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(17), ToHit-I:50(46)
Level 8: Crane Kick  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Acc/Dmg/Rchg:50(19), C'ngImp-Acc/Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(21)
Level 10: Dull Pain  Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(21), Numna-Heal/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(23), Numna-Heal:50(45), RechRdx-I:50(45)
Level 12: Hasten    RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 14: Super Speed  Run-I:50(A)
Level 16: Integration  Heal-I:50(A), Heal-I:50(27), Heal-I:50(27), EndRdx-I:50(46)
Level 18: Crippling Axe Kick  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(29), C'ngImp-Acc/Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/EndRdx:50(31), C'ngImp-Dmg/EndRdx/Rchg:50(31)
Level 20: Hurdle    Jump-I:50(A), Jump-I:50(40)
Level 22: Health    Heal-I:50(A), Heal-I:50(31), Heal-I:50(33)
Level 24: Stamina    EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33), P'Shift-End%:50(40)
Level 26: Reconstruction  Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(34), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(34), Numna-Heal:50(43), RechRdx-I:50(45)
Level 28: Instant Healing  Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(36), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(36), Numna-Heal:50(43), RechRdx-I:50(43)
Level 30: Combat Jumping  Jump-I:50(A), Jump-I:50(42)
Level 32: Eagles Claw  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(37), C'ngImp-Acc/Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37), C'ngImp-Dmg/EndRdx/Rchg:50(39)
Level 35: Revive    Heal-I:50(A), EndMod-I:50(46), EndMod-I:50(50)
Level 38: Moment of Glory  RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
Level 41: Conserve Power  RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Super Jump  Jump-I:50(A)
Level 47: Focused Accuracy  AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(48), AdjTgt-ToHit/EndRdx/Rchg:50(48), AdjTgt-EndRdx/Rchg:50(48), AdjTgt-ToHit/EndRdx:50(50), EndRdx-I:50(50)
Level 49: Acrobatics  EndRdx-I:50(A)
------------
Level 1: Brawl    Empty(A)
Level 1: Sprint    Empty(A)
Level 2: Rest    Empty(A)
Level 1: Critical Hit 
------------
Set Bonus Totals:
+2% DamageBuff(Smashing) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Lethal) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Fire) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Cold) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Energy) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Negative) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Toxic) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Psionic) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+37% Enhancement(Accuracy) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+25% Enhancement(RechargeTime) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+18% Enhancement(Heal) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+135.5 HP (10.1%) HitPoints to Self for 10.8 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+MezResist(Held) 9.9% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+MezResist(Immobilize) 8.8% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+2.5% (0.04 End/sec) Recovery to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+36% (2.01 HP/sec) Regeneration to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+1.26% Resistance(Energy) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+1.26% Resistance(Negative) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster



------------
Set Bonuses:
Crushing Impact
(Thunder Kick)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Stupefy
(Cobra Strike)
  2.5% (0.04 End/sec) Recovery


Crushing Impact
(Crane Kick)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Numina's Convalescence
(Dull Pain)
  12% (0.67 HP/sec) Regeneration
  25.1 HP (1.87%) HitPoints
  6% Enhancement(Heal)
  MezResist(Held) 3.3%


Crushing Impact
(Crippling Axe Kick)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Numina's Convalescence
(Reconstruction)
  12% (0.67 HP/sec) Regeneration
  25.1 HP (1.87%) HitPoints
  6% Enhancement(Heal)
  MezResist(Held) 3.3%


Numina's Convalescence
(Instant Healing)
  12% (0.67 HP/sec) Regeneration
  25.1 HP (1.87%) HitPoints
  6% Enhancement(Heal)
  MezResist(Held) 3.3%


Crushing Impact
(Eagles Claw)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Adjusted Targeting
(Focused Accuracy)
  2% DamageBuff(All)
  1.26% Resistance(Energy,Negative)
  9% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)






| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|`V/7D[ZT"4._JDD?_Z_J=N-AKXBA&VF(Y9'G,H3E*|,OPSFDY>XP-=9[G!|-------------------------------------------------------------------|


Thnx for the build pyro it looks like it will rock ive got my Ma/Regen to lvl 28 so just ten more lvl then ill be in top shape for warburg xD




07/04/08 01:49 Login to rate this user's post!

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