Author: Villainess Vines
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Along with Issue 9 CoX introduced the IO set Enhancements. What is the Difference you may ask between a Regular IO and a Set IO? The Difference is that a Regular IO gives you only one type of buff per enhancement where an IO set enhancement gives you up to 4 different types in one enhancement. Each set is broken into 14 different categories
Resist Damage
Targeted AoE Damage
Confuse
Pet Damage
Melee Damage
Sniper Attacks
Sleep
Running
PBAoE Damage
Slow Movement
Immobilize
Ranged Damage
Healing
Holds
Each set has from 3-6 different enhancements and when you slot them all in one power you get a set of extra bonuses. You can only use one set per power and only one of each enhancement type per set per power. Some Arc types can not use some of the sets like a defender can not use the melee damage sets so check which type of sets you can use before buying an enhancement recipe that you can not use. They can get very expensive depending on the rarity of the recipe.
I made this guide to show you some of your options . You will see a number next to the set bonuses this is the number of enhancements of each particular set you need to get the bonus buff. under each level it will tell you the percentage increase of each type of enhancing the type of enhancement you slot. Some level % increases may be missing I tried to find everyone I could so if you have some missing info please feel free to leave a comment with that information. Due to the Enormity of these enhancement sets I will be breaking it up into several installments So enjoy and I hope these help you choose your set
Ranged Damage IO Sets Decimation-Far Strike
Decimation Level 25-40
Enhancements in set: 6
Set Bonuses:
(2) Reduces duration of immobilization effects on you by 2.75%
(3) Increases Maximum Health by 1.13%
(4) Increase Maximum Endurance by 2.25%
(5) Improves Recharge Time on all your powers by 6.25%
(6) Increases Toxic and Psionic Resistance by 1.58%
Decimation: Acc/Dam
Salvage Needed:
Demonic Blood Sample: 1
Circuit Board: 1
Scientific Law: 1
Decimation: Acc/Dam/Rech
Salvage needed:
Ancient Bone: 1
Inert Gas: 1
Commercial Cybernetic: 1
Military Cybernetic: 1
Decimation: Acc/End/Rech
Salvage Needed:
Alchemical Silver: 1
Scientific Theory: 1
Alchemical Gold: 1
Mu Vestment: 1
Decimation: Chance for Buildup
Salvage Needed:
Spell Ink: 1
Improvised Cybernetic: 1
Carnival of Shadows Mask: 1
Impervium: 1
Deific Weapon: 1
Decimation: Dam/End
Salvage Needed:
Rune: 1
Stabilized Mutant Genome: 1
Blood of the Incarnate: 1
Holographic Memory: 1
Decimation: Dam/Rech
Salvage Needed:
Masterwork Weapon: 1
Iron: 1
Mutant DNA Strand: 1
Enchanted Impervium: 1
Decimation: Acc/Dam, Dam/End, Dam/Rec
Level 25
+20%
Cost to Craft: 37,400
Level 26
+20.8%
Cost to Craft: 38,660
Level 27
+21.1%.
Cost to Craft: 39,920
Level 28
+21.3%
Cost to Craft: 41,180
Level 29
+21.5%
Cost to Craft: 42,440
Level 30
+21.8%
Cost to Craft: 43,700
Level 31
+22%
Cost to Craft: 48,200
Level 32
+22.3%
Cost to Craft: 52,700
Level 33
+22.4%
Cost to Craft: 57,200
Level 34
+22.7%
Cost to Craft: 61,700
Level 35
+22.9%
Cost to Craft: 66,200
Level 36
+23.2%
Cost to Craft: 73,920
Level 38
+23.6%
Cost to Craft: 89,360
Level 39
+23.9%
Cost to Craft: 97,080
Level 40
+24.1%
Cost to Craft: 209,600
Decimation: Acc/End/Rech, Acc/Dam/Rech
Level 25
+16%
Cost to Craft: 37,400
Level 26
+16.6%
Cost to Craft: 38,660
Level 27
+16.9%
Cost to Craft: 39,920
Level 28
+17%
Cost to Craft: 41,180
Level 29
+17.2%
Cost to Craft: 42,440
Level 30
+17.4%
Cost to Craft: 43,700
Level 31
+17.6%
Cost to Craft: 48,200
Level 32
+17.8%
Cost to Craft: 52,700
Level 33
+18%
Cost to Craft: 57,200
Level 34
+18.1%
Cost to Craft: 61,700
Level 35
+18.4%
Cost to Craft: 66,200
Level 36
+18.5%
Cost to Craft: 73,920
Level 37
+18.8%
Cost to Craft: 81,640
Level 38
+18.9%
Cost to Craft: 89,360
Level 39
+19.1%
Cost to Craft: 97,080
Level 40
+19.3%
Cost to Craft: 209,600
Decimation: Chance for Buildup
Unique: No more than 1 Enhancement of this type May be slotted by a character
Level 25
+5%
Cost to Craft: 37,400
Level 26
+5%
Cost to Craft: 38,660
Level 27
+5%
Cost to Craft: 39,920
Level 28
+5%
Cost to Craft: 41,180
Level 29
+5%
Cost to Craft: 42,440
Level 30
+5%
Cost to Craft: 43,700
Level 31
+5%
Cost to Craft: 48,200
Level 32
+5%
Cost to Craft: 52,700
Level 33
+5%
Cost to Craft: 57,200
Level 34
+5%
Cost to Craft: 61,700
Level 35
+5%
Cost to Craft: 66,200
Level 36
+5%
Cost to Craft: 73,920
Level 37
+5%
Cost to Craft: 81,640
Level 38
+5%
Cost to Craft: 89,360
Level 39
+5%
Cost to Craft: 97,080
Level 40
+5%
Cost to Craft: 209,600
Devastation Level 30-53
Enhancements in Set: 6
Set Bonuses:
(2) Improves your regeneration by 12%
(3) Increases Maximum Health by 2.25%
(4) Increase Damage by 3%
(5) Reduces duration of Hold effects on you by 3.3%
(6) Increases Psionic Defense by 3.75%
Devastation: Acc/Dam ( Level 30-40)
Salvage Needed:
Rune: 1
Improvised Cybernetic: 1
Commercial Cybernetic: 1
Conspiratorial Evidence: 1
Devastation: Acc/Dam (Level 41-53)
Salvage Needed:
Fortune: 1
Kinetic Weapon: 1
Energy Weapon: 1
Rikti Alloy: 1
Devastation: Acc/End (Level 30-40)
Salvage Needed:
Alchemical Silver: 1
Inert Gas: 1
Data Drive: 1
Deific Weapon: 1
Devastation: Acc/End (Level 41-53)
Salvage Needed:
Demonic Threat Report: 1
Temporal Analyzer: 1
Pneumatic Piston: 1
Pangean Soil: 1
Devastation: Dam/Rech (Level 30-40)
Salvage Needed:
Ancient Bone: 1
Circuit Board: 1
Steel: 1
Holographic Memory: 1
Devastation: Dam/Rech (Level 41-53)
Salvage Needed:
Regenerating Flesh: 1
Hydraulic Piston: 1
Chaos Theorem: 1
Positronic Matrix
Devastation: Acc/Dam/Rech (Level 30-40)
Salvage Needed:
Masterwork Weapon: 1
Scientific Theory: 1
Ensorcelled Weapon: 1
Black Blood of the Earth: 1
Devastation: Acc/Dam/Rech (Level 41-53)
Salvage Needed:
Nevermelting Ice: 1
Ceramic Armor Plate: 1
Unquenchable Flame: 1
Diamond: 1
Devastation: Acc/Dam/End/Rech (Level 30-40)
Salvage Needed:
Spell Ink: 1
Stabilized Mutant Genome: 1
Blood of the Incarnate: 1
Mutating Genome: 1
Devastation: Acc/Dam/End/Rech (Level 41-53)
Salvage Needed:
Spirit Thorn: 1
Silver: 1
Sapphire: 1
Platinum: 1
Devastation: Chance for Hold (Level 30-40)
Salvage Needed:
Demonic Blood Sample: 1
Iron: 1
Carnival of Shadows Mask: 1
Soul Trapped Gem: 1
Deific Weapon: 1
Devastation: Chance For Hold (Level 41-53)
Salvage Needed:
Ruby: 1
Mathematic Proof: 1
Bleeding Stone: 1
Hamidon Goo: 1
Pangean Soil: 1
Devastation: Acc/Dam, Dam/End, Dam/Rech
Level 30
+21.8%
Cost to Craft: 43,700
Level 31
+22%
Cost to Craft: 48,200
Level 32
+22.3%
Cost to Craft: 52,700
Level 33
+22.4%
Cost to Craft: 57,200
Level 34
+22.7%
Cost to Craft: 61,700
Level 35
+22.9%
Cost to Craft: 66,200
Level 36
+23.2%
Cost to Craft: 73,920
Level 37
+23.4%
Cost to Craft: 81,640
Level 38
+23.6%
Cost to Craft: 89,360
Level 39
+23.9%
Cost to Craft: 97,080
Level 40
+24.1%
Cost to Craft: 209,600
Level 41
+24.4%
Cost to Craft:121,260
Level 42
+24.6%
Cost to Craft: 137,720
Level 43
+24.8%
Cost to Craft: 154,180
Level 44
+25.1%
Cost to Craft: 170,640
Level 45
+25.3%
Cost to Craft: 187,100
Level 46
+25.6%
Cost to Craft: 198,720
Level 47
+25.8%
Cost to Craft: 210,340
Level 48
+26%
Cost to Craft: 221,960
Level 49
+26.2%
Cost to Craft: 233,580
Level 50
+26.5%
Cost to Craft: 490,400
Level 53
+26.5%
Cost to Craft: 560,120
Devastation: Acc/Dam/Rech
Level 30
+17.4%
Cost to Craft: 43,700
Level 31
+17.6%
Cost to Craft: 48,200
Level 32
+17.8%
Cost to Craft: 52,700
Level 33
+18%
Cost to Craft: 57,200
Level 34
+18.1%
Cost to Craft: 61,700
Level 35
+18.4%
Cost to Craft: 66,200
Level 36
+18.5%
Cost to Craft: 73,920
Level 37
+18.8%
Cost to Craft: 81,640
Level 38
+18.9%
Cost to Craft: 89,360
Level 39
+19.1%
Cost to Craft: 97,080
Level 40
+19.3%
Cost to Craft: 209,600
Level 41
+19.5%
Cost to Craft:121,260
Level 42
+19.75
Cost to Craft: 137,720
Level 43
+19.9%
Cost to Craft: 154,180
Level 44
+20%
Cost to Craft: 170,640
Level 45
+20.3%
Cost to Craft: 187,100
Level 46
+20.5%
Cost to Craft: 198,720
Level 47
+20.6%
Cost to Craft: 210,340
Level 48
+20.8%
Cost to Craft: 221,960
Level 49
+21%
Cost to Craft: 233,580
Level 50
+21.2%
Cost to Craft: 490,400
Level 53
+21.2%
Cost to Craft: 560,120
Devastation: Acc/Dam/End/Rech
Level 30
+15.2%
Cost to Craft: 43,700
Level 31
+15.4%
Cost to Craft: 48,200
Level 33
+15.7%
Cost to Craft: 57,200
Level 35
+16.1%
Cost to Craft: 66,200
Level 36
+16.2%
Cost to Craft: 73,920
Level 40
+16.9%
Cost to Craft: 209,600
Level 42
+17.2%
Cost to Craft: 137,720
Level 43
+17.4
Cost to Craft: 154,180
Level 44
+17.5%
Cost to Craft: 170,640
Level 45
+17.7%
Cost to Craft: 187,100
Level 48
+18.2%
Cost to Craft: 221,960
Level 49
18.4%
Cost to Craft: 233,580
Level 50
+18.5%
Cost to Craft: 490,400
Level 53
+18.5%
Cost to Craft: 560,120
Devastation: Chance For Hold
Level 30
+15%
Cost to Craft: 43,700
Level 31
+15%
Cost to Craft: 48,200
Level 32
+15%
Cost to Craft: 52,700
Level 33
+15%
Cost to Craft: 57,200
Level 34
+15%
Cost to Craft: 61,700
Level 35
+15%
Cost to Craft: 66,200
Level 36
+15%
Cost to Craft: 73,920
Level 37
+15%
Cost to Craft: 81,640
Level 38
+15%
Cost to Craft: 89,360
Level 39
+15%
Cost to Craft: 97,080
Level 40
+15%
Cost to Craft: 209,600
Level 41
+15%
Cost to Craft:121,260
Level 42
+15%
Cost to Craft: 137,720
Level 43
+15%
Cost to Craft: 154,180
Level 45
+15%
Cost to Craft: 187,100
Level 46
+15%
Cost to Craft: 198,720
Level 47
+15%
Cost to Craft: 210,340
Level 48
+15%
Cost to Craft: 221,960
Level 49
+15%
Cost to Craft: 233,580
Level 50
+15%
Cost to Craft: 490,400
Entropic Chaos Level 20-35
Enhancements in Set: 5
Set Bonuses:
(2) Improves Regeneration by 10%
(3) Reduces the duration of Confuse effects by 2.75%
(4) Increase Maximum Endurance by 2.25%
(5) Improves Recharge Time for all your powers by 6.25%
Entropic Chaos: Acc/Dam (Level 20-25)
Salvage Needed:
Clockwork Winder: 1
Boresight: 1
Scope: 1
Alien Blood Sample: 1
Entropic Chaos: Acc/Dam (Level 26-35)
Salvage Needed:
Demonic Blood Sample: 1
Iron: 1
Steel: 1
Military Cybernetic: 1
Entropic Chaos: Dam/End (Level 20-25)
Salvage Needed:
Ancient Artifact: 1
Simple Chemical: 1
Volume of Obsidian Librum: 1
Psionicly Charged Brass: 1
Entropic Chaos: Dam/End (Level 26-35)
Salvage Needed:
Masterwork Weapon: 1
Alchemical Gold: 1
Circuit Board: 1
Black Blood of the Earth: 1
Entropic Chaos: Dam/Rech (Level 20-25)
Salvage Needed:
Runebound Armor: 1
Human Blood Sample: 1
Souldbound Armor: 1
Heads Up Display: 1
Entropic Chaos: Dam/Rech (Level 26-35)
Salvage Needed:
Spell Ink: 1
Improvised Cybernetic: 1
Living Tattoo: 1
Impervium: 1
Entropic Chaos: Dam/End/Rech (Level 20-25)
Salvage Needed:
Spell Scroll: 1
Computer Virus: 1
Chemical Formula: 1
Strand of Fate: 1
Entropic Chaos: Dam/End/Rech (Level 26-35)
Salvage Needed:
Alchemical Silver: 1
Scientific Theory: 1
Data Drive: 1
Empowered Sigil: 1
Entropic Chaos: Chance to Heal (Level 20-25)
Salvage Needed:
Spiritual Essence: 1
Brass: 1
Polycarbon: 1
Source Code: 1
Symbiotic Armor: 1
Entropic Chaos: Chance to Heal (Level 26-35)
Salvage Needed:
Ancient Bone: 1
Stabilized Mutant Genome: 1
Mutant DNA Strand: 1
Conspiratorial Evidence: 1
Soul Trapped Gem: 1
Entropic Chaos: Acc/Dam, Dam/End, Dam/Rech
Level 20
+16%
Cost to Craft: 34,500
Level 21
+16.8%
Cost to Craft: 35,080
Level 22
+17.6%
Cost to Craft: 35,660
Level 23
+18.4%
Cost to Craft: 36,240
Level 24
+19.2%
Cost to Craft: 36,820
Level 25
+20%
Cost to Craft: 74,800
Level 26
+20.8%
Cost to Craft: 38,660
Level 27
+21.1%
Cost to Craft: 39,920
Level 28
+21.3%
Cost to Craft: 41,180
Level 29
+21.5%
Cost to Craft: 42,400
Level 30
+21.8%
Cost to Craft: 43,700
Level 31
+22%
Cost to Craft: 48,200
Level 32
+22.3%
Cost to Craft: 52,700
Level 33
+22.4%
Cost to Craft: 57,200
Level 34
+22.7%
Cost to Craft: 61,700
Level 35
+22.9%
Cost to Craft: 132,400
Entropic Chaos: Dam/End/Rech
Level 20
+12.8%
Cost to Craft: 34,500
Level 22
+14.1%
Cost to Craft: 35,660
Level 23
+14.7%
Cost to Craft: 36,240
Level 24
+15.4%
Cost to Craft: 36,820
Level 25
+16%
Cost to Craft: 74,800
Level 26
+16.6%
Cost to Craft: 38,660
Level 30
+17.4
Cost to Craft: 43,700
Level 31
+17.6%
Cost to Craft: 48,200
Level 32
+17.8%
Cost to Craft: 52,700
Level 33
+18.%
Cost to Craft: 57,200
Level 35
+18.4%
Cost to Craft: 132,400
Entropic Chaos: Chance to Heal
Level 20
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 34,500
Level 21
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 35,080
Level 22
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 35,660
Level 23
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 36,240
Level 24
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 36,820
Level 26
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 38,660
Level 27
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 39,920
Level 28
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 41,180
Level 29
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 42,400
Level 30
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 43,700
Level 33
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 57,200
Level 34
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 61,700
Level 35
Gives 10% Chance to Heal yourself for 5% of your max life
Cost to Craft: 132,400
Far Strike Level 15-25
Enhancements in set: 3
Set Bonuses:
(2) Reduced duration of Fear effects by 1.1%
(3) Increases Max Health by .75%
Far Strike: Acc/End
Salvage Needed:
Inanimate Carbon Rod: 1
Luck Charm: 1
Psionic Ectoplasm: 1
Plasma Capacitator: 1
Far Strike: Dam/Range
Salvage Needed:
Spiritual Essence: 1
Brass: 1
Clockwork Gear: 1
Far Strike: Dam/Rech
Salvage Needed:
Simple Chemical: 1
Clockwork Winder: 1
Polycarbon: 1
Far Strike: Acc/End, Dam/Rech
Level 10
+7.3%
Cost to Craft: 3,600
Level 11
+8.3%
Cost to Craft: 4,380
Level 12
+9.4%
Cost to Craft: 5,160
Level 13
+10.4%
Cost to Craft: 5,940
Level 14
+11.2%
Cost to Craft: 6,720
Level 15
+12%
Cost to Craft: 7,500
Level 16
+12.8%
Cost to Craft: 12,900
Level 17
+13.6%
Cost to Craft: 18,300
Level 18
+14.4%
Cost to Craft: 23,700
Level 19
+15.2%
Cost to Craft: 29,100
Level 20
+16%
Cost to Craft: 34,500
Level 21
+16.8%
Cost to Craft: 35,080
Level 22
+17.6%
Cost to Craft: 35,660
Level 23
+18.4%
Cost to Craft: 36,240
Level 24
+19.2%
Cost to Craft: 36,820
Level 25
+20%
Cost to Craft: 74,800
Far Strike: Dam/Range
Level 10
Dam: +7.3
Range: +4.4%
Cost to Craft: 3,600
Level 11
Dam: +8.3%
Range: +5%
Cost to Craft: 4,380
Level 12
Dam: +9.4%
Range: +5.6%
Cost to Craft: 5,160
Level 13
Dam: +10.4%
Range: +6.3%
Cost to Craft: 5,940
Level 14
Dam: +11.2%
Range: +6.8%
Cost to Craft: 6,720
Level 15
Dam: +12%
Range: +7.2%
Cost to Craft: 7,500
Level 16
Dam: +12.8%
Range: +7.7%
Cost to Craft: 12,900
Level 17
Dam: +13.6%
Range + 8.2%
Cost to Craft: 18,300
Level 18
Dam: +14.4%
Range: +8.6%
Cost to Craft: 23,700
Level 19
Dam: +15.2%
Range: +9.1%
Cost to Craft: 29,100
Level 21
Dam: +16.8%
Range: +10.1%
Cost to Craft: 34,500
Level 22
Dam: +17.6%
Range: +10.6%
Cost to Craft: 35,080
Level 23
Dam: 18.4%
Range: 11.1%
Cost to Craft: 35,660
Level 23
Dam: +19.2%
Range: +11.6%
Cost to Craft: 36,240
Level 25
Dam: +20%
Range: +12%
Cost to Craft: 74,800
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