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City of Heroes/City of Villains lead writer Joe "Hero 1" Morrissey has come out with more details about the storyline of Issue 12: Midnight Hour.
The story centers around the Midnight Squad, whom Morrissey describes as having "some of the coolest history, yet hardly any of it has been opened up to the players". The Midnighters were devastated when the Rikti attacked. The Rikti knew that they were vulnerable to magic, so they tried their best to take the Squad out of the picture early when they invaded. Now the Midnighters will strike back, bringing all their research and knowledge for one singular purpose, against one single enemy: the Rikti.
Heroes will have the "Lost and Found" story arc, in which Montague Castanella has them facing off against the Rikti and assisting the new leader of the Dawn Patrol, the Vanguard and the Traditionalists and crafting an item that could dramatically change things in the game world. Villains will meet Darrin Wade, a former Midnight Squad member who now sells his wares in the Rogue Isles. He will lead players to fight against the encroaching Midnighters and reveal a darker side to the Rikti through an arc with numerous twists and turns.
Issue 12 will also introduce some new technology to the "City of..." missions: contextual dialogue. Contacts will be able to know specific things about the player and the state of the mission they're on, and tailor their dialogue accordingly. This will be used in almost every new mission, and especially come into play with the "Orgins of Power" story arcs, where the contact that matches your origin will give you more detailed information. There are more plans to use contextual dialogue, but as always some of the developers' plans will have to stay under wraps for now.
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